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- rem╔══════════════════════════════════════════════════════╗
- rem║ Macro Definition File for - Tie Fighter by LucasArts ║
- rem║ ║
- rem║ Created and Revised by Matt Hoffman 10/29/93 ║
- rem╚══════════════════════════════════════════════════════╝
- @DigitalThrottle = THR 1 29 0 + - + - + -
- ~╔════════════════════════╗
- ~║Cockpit & External Views║
- ~╚════════════════════════╝
- Forward = 8
- Back = 2
- Left = 4
- Right = 6
- StraitUp = 5
- LeftForward = 7
- RightForward = 9
- LeftShoulder = 1
- ~
- ~
- ~
- ~
- RightShoulder = 3
- HiLoView = o
- FullView = .
- BackToCockpit = F1
- WarheadView = F2
- ExternalToCockpit = F3
- RepositionCamera = F4
- ~
- ~╔══════════╗
- ~║Propulsion║
- ~╚══════════╝
- IncreaseSpeed = +
- DecreaseSpeed = -
- ZeroThrottle = \
- OneThirdPower = [
- TwoThirdPower = ]
- FullThrottle = BSP
- TargetSpeed = ENT
- Hyperdrive = h
- ~
- ~╔══════════════╗
- ~║Combat Systems║
- ~╚══════════════╝
- LaserRecharge = F9
- ShieldRecharge = F10
- ShieldToLaser = SHF F9
- LaserToShield = SHF F10
- ShieldConfig = s
- ~
- ~
- ~
- ~
- ~╔═══════╗
- ~║Weapons║
- ~╚═══════╝
- WeaponSelect = w
- FireSequence = x
- ~
- ~
- ~
- ~
- ~
- ~
- ~
- ~╔═══════════════════════╗
- ~║Target & Threat Display║
- ~╚═══════════════════════╝
- SelectNext = t
- SelectPrevious = y
- SelectNewest = u
- SelectNearest = r
- SelectAttacker = e
- AttackerOfTargeted = A
- ComponentTargeting = ,
- CycleThroughComponents = ,
- CycleInReverse = <
- ~
- ~
- ~
- StoreTarget1 = SHF F5
- StoreTarget2 = SHF F6
- StoreTarget3 = SHF F7
- SelectTarget1 = F5
- SelectTarget2 = F6
- SelectTarget3 = F7
- ClearsTargetDisplay = o
- ThreatDisplay = z
- ~
- ~╔════════════════╗
- ~║On Board Systems║
- ~╚════════════════╝
- AcknowledgeRequest = SPC
- MissionGoals = g
- Map = m
- CycleThroughHostile = h
- CycleThroughImperial = i
- CycleThroughNeutrals = n
- MessageLog = l
- DamageReport = d
- PrioritizeForRepair = ENT
- ~╔═══════════════════════════╗
- ~║Wingman Commands & Messages║
- ~╚═══════════════════════════╝
- ShowAllCommands = SHF z
- AssignTarget = SHF a
- ReSupplyCraft = SHF b
- CoverMe = SHF c
- TakeEvasiveAction = SHF e
- ContiueWithMission = SHF g
- ~
- ~
- ~
- ~
- ~
- ~
- HeadHome = SHF h
- IgnoreTarget = SHF i
- ReportYourOrders = SHF r
- SendReinforcements = SHF s
- WaitForOrders = SHF w
- ~
- ~
- ~
- ~
- ~╔═════════════════╗
- ~║Auxiliary Systems║
- ~╚═════════════════╝
- RollOn = CTL F1
- RollOff = CTL F2
- Eject = ALT e
- CameraOnOff = c
- InFlightFilm = v
- ShowAllCommands = k
- PersonalDataPad = ESC
- QuitMission = q
-
-
- REM **************************************************************************
-